Flux

Flux Unique Global Gaming Platform That Unites All Parts of the Game Industry Ecosystem



Flux game is a unique global game platform that brings together all the parts of gaming industry ecosystem where players, developers, merchants, and games.

In addition to playing games you can also make money through this game. Flux is a card game, played with a specially designed deck published by Looney Labs. This is different from most other card games, because the rules and conditions for winning games are changed throughout the game, through the cards played by the players.

The game in 2018 is not only fun, it is a way of life of hundreds of millions because the game world continues with a smoldering expansion, attracting a large part of the human population. With an estimated 2.4 billion people perceived as active games across platforms ranging from cell phones to PCs and consoles, it will not be long before the amazing multi-world world echoes.

WHAT IS FLUX?
FLUX is a unique global game platform that brings together all parts of the gaming industry ecosystem where players, developers, merchants, and gaming communities can change their time and needs by using FLUX token token games. It is also a platform for competitive games, gaming market, online broadcasting (streaming) and platform for in-game in-game items.

ABOUT FLUX
FLUX is a rapidly decentralized game based on blockchain technology. This is the first step in things created that gives no difference between the gadget, the platform and the platform itself. FLUX is the thing that gives a lot of intrerŠ°ttivit levels of the game, as it will give many new channels from most of the time that do not exist on the screen. FLUX is also a platform for games and games, and a market for creating a platform for online gaming online and funding of gadm projects.

MARK REVIEW
  • Game
The gaming industry is one of the biggest and promising markets on the planet.

The biggest misconception is simply involving the game part but there is more to it than this.
The gaming industry is basically the largest and fastest growing industry in the world. Based on this latest research has been 2.3 billion active players now with an average of $ 108.9 billion in annual revenue.
  • Trading
Global market trading for the gaming industry has reached $ 7 billion for 2017 with hundreds of billions of transactions processed in the same year.
  • Streaming
The streaming industry is one of the least appreciated here, especially if you consider combinations with games. However, the Live StreamLabs streaming report shows otherwise.

Twitch has become a very interesting concept for talented video bloggers who have grown drastically in 2017 alone (3 million active subscribers). YouTube makes life better at it. Every month, the active band has grown 330% for YouTube Live and 19% for twitches in 5 months. Both of these platforms provide great opportunities for gaming space.

ECOSYSTEM



The ecosystem flux brings together all the components of the industry. Now everyone can get a decent reward in flux tokens that can be easily redeemed in the open market.

This ecosystem is built around the game process. While players compete and get Game1 on the flux Trading Platform, or items purchased at the flux store, Vendors (game creators) upload Game1 to the developer flux market get a share of the transaction and the bet . The several platforms that are offered FLUX as follows:

1.Platform matches
Flux allows each player to compete in the game from the list of available games, and earn the opponent's money after winning.

2. Market developers
FLUKS market is a marketplace for developers who are geared towards competitive monetization of games. FLUKS takes 0% commission for downloads or in game purchases made through mobile apps for such kind of games.

3.Trading platform and store
The ecosystem flux will have its own trading platform where each participant can trade items available at the flux store.


TOKEN SALES

Token Symbol: FLUX
Token Background: FLUX is created as an ERC20 token on the Ethereum blockchain.
The Token Sale Public Stage will take place on April 17
Soft cap: ACHIEVED
Token exchange rate: 1 FLUX TOKEN = 0.5 $
Project status: closed beta
Cryptocurrency Received, Payment System for the Sale of Tokens: Ethereum (ETH), Bitcoin (BTC), USDT, DASH, ETC, LTC, ZEC, VISA, MASTERCARD, USD, EUR, SHAPESHIFT, BNB, KCS.



ROADMAP
Summer 2016
Drafting and team assembly
November 2016
The demo is complete
May 2017
Designed production version architecture
July 2017
MVP development is complete
August 2017
Mobile client hijacking has started
September 2017
MVP testing period completed
November 20, 2017
MVP released the prize campaign
December 01, 2017
Pre sale
December 10, 2017
Pre ICO
April 2018
PC version release
PUBLIC TOKEN SALES
May 2018
FLUX tokens are listed on the exchange
Q3 2018
The release of mobile clients, commerce and developers
Q2 2019
Launch streaming platform and crowdfunding
2020
Extend and scaled FLUX ecosystems


TEAM
ALEXANDR SUSHKO - CEO, co-founder
DMITRY LUT - CTO
ANDRIAN CHESTNYKH - Blockchain architect
DMITRY SIGOV - Business developer, co-founder
JAN KEIL - CMO
EUGENE SHABALKIN - Product manager
ELENA SIKAN - CFO
BOGDAN TANYGIN - PH. D., Business analyst
DMITRY DIMENKO - Brand manager
MARY PROHOROVA - PR and community
GRIGORIY GRUDIY - Project manager

ADVISORS
NAZAR POLYVKA - Legal Consultant
DMITRY LEKHNO - Game developer
JACOB BRUBAKER - Consultant
ALEXANDER LYSIKOV - Project manager
OLEXII MATIIASEVYCH - Smart contracts enginner
SERGEII LATANSKY - Investors Relations


For more information and join FLUX social media please follow some sources for reference:


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Author: Mbladur
Bitcointalk Profile: https://bitcointalk.org/index.php?action=profile;u=1809638

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